Traces is a reactive floor projection system, designed to support awareness of human activity in a building. By visualising walking trajectories in-situ, we understood how building occupant appropriated it as an ambient visualisation layer of activities in the building. This work was published at CHI 2018
Supporting Seasonality in Cultural Heritage
This work considered how large seasonal variations at cultural heritage sites, might be best incorporated into digital cultural heritage apps. By examining two approaches with visitors to a site, we were able to offer initial guidelines. This work was published at CHI 2017
DigiGraff was a location-based social netowork, that employed pico-projector handsets to allow user to create geo-located sketches. We used it to uncover how users considered location when creating social media, and how such media is interpreted in relation to its location. This work was published at CHI 2014.
Virtual Excavator is part of my ongoing work to support the creation of location-based multimodal experiences at unstewarded archeological and historical sites. The work is explained more on my research pages. This video outlines the basic interaction of Virtual Excavator in use.
Virtual Route Learner
Virtual Route Learner is a haptic training system to safely support route learning for visually impaired people. Users navigate around a 3D virtual environment augmented with contextual audio cues, interacting with it using a force-feedback haptic device that acts as a white cane. Virtual Route Learner was developed by Robbie Cole as part of his Level 4 project.
Virtual Haptic Interaction
The videos here illustrate my work as part of the MultiVis 2 project to provide accessible mathematical visualisation for visually impaired students. This work has been extensively published (see my Publications page). Tangible Graph Builder illustrated how Tangible User Interaction (TUI) can be adapted to support non-visual interaction, and the advantages this brings over “virtual” haptic interaction (see following videos).
These videos illustrate my work investigating how visualisations can be interrogated and manipulated using virtual haptic interaction.
This work was also presented at the Royal Society Summer Exhibition. This is the video from the Show DVD.